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Zelda 3 - A Link to the Past for Windows, Linux und MacOS
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I like to think back to the 90s. The start of home computers, special music, and games.
One of the games I like to think back to is "Zelda - A Link to the Past". Back in the late 80s, Nintendo had started this epic series.
This is what it looked like back then:
Especially the third part from 1995 had made huge steps forward. Better graphics and orchestral sound.
Until now, anyone who would like to play this game today had to resort to emulators. An association of several developers on Github have created a reimplementation of Zelda 3 for Windows, Linux and MacOS in C++. Using the reverse-engineering method, a reinterpretation of the game was created. It supports pixel shaders, extended ratios (16:9/16:10), higher quality wordmaps, support for MSU audio tracks, second item with the X button and item switching with L/R buttons.
How do you go about compiling this game?
At the very beginning, you get a ROM file that has to be saved under the name zelda3.sfc.
Then proceed as follows:
Download and install Python.
Open the command line and type: python -m pip install --upgrade pip pillow pyyaml
Go to the directory where you want to download and edit the following source code.